![]() ![]() However, unlike Ranged, it is possible to use Magic spells while in melee combat (after the update New magic system online! in 2001), and therefore also in duels. Like Ranged, Magic can be used to help another player fight a monster or team up in the Wilderness. Once a spell is cast on a monster, the monster will automatically retaliate if the player is reachable (and no other players or monsters are blocking its path). Unlike in later versions of RuneScape, in RuneScape Classic magic projectiles can also be fired through windows. Like Ranged, magic combat spells can be used over tables, gates, fences, through other players and monsters, and over many other scenery items, but not solid walls. Players with level 66 magic or higher can access the Wizards' Guild in Yanille. The god spells have special animations, and Iban blast has a special projectile. Non-combat spells are generally not represented by a projectile, however, teleportation causes a large blue bubble to appear, telegrab a large orange bubble, and Charge has a short special animation. Successful magic combat spells are represented by a blue projectile to distinguish them from green Ranged projectiles. Aside from combat spells, the magic spell book also offers many useful non-combat spells such as teleportation, enchantment and alchemy. Many of the spells can be cast on monsters and other players to inflict damage or decrease stats. Magic is a skill in Runescape Classic that allows players to cast spells using runes. The RuneScape Wiki also has an article on: rsw:Magic The Old School RuneScape Wiki also has an article on: osrsw:Magic The RuneScape Classic Wikiįor information on training this skill, see Magic training. ![]()
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